We've been playing some Dungeons and Dragons RPG these past
few weeks. Considering all the hardcore moments we encountered so far, I guess
it would a good idea to make reports of our sessions. :)
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| From Left to Right: Patches the Half-Orc Barbarian, Jair the Human Druid, Jack Napier the Rogue, El Chappo the Half-Orc Barbarian, Thirteen the Half-Elf Rogue and Darroos Nigost the Halfling Ranger |
The
scenario was that our heroes, a Human Druid, two Half-Orc Barbarians, a
Halfling Ranger and two Rogues (Half-Elf and Human) had a serious meeting at
their crib/tavern/home base. They realized that after a string of misadventures
and near-death experiences, it was finally time to organize themselves into a
proper adventure party. First off was that they had to choose a leader. After a
heated debate between the party members and the indifference of their emo Druid
named “Jair”, they appointed the Half-Orc named “Patches” as their fearless
leader. Next up was they had to choose a
group name. After hours of intense debate, the group chose the name “Mol”. The
reason for this choice remains unknown.
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| The heroes accepting the Quest From the pink Shopkin. |
After
they got these important matters settled, the heroes accepted a job to rescue a
dwarf from some gods forsaken part of Neverwinter.
On
the way to the suspected quest location, our heroic heroes encountered a group
of goblins and another group of orcs later at night. The adventurers proved to be too much for
these bandits.
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| Patches and El Chappo showing their balls of Steel against the Goblins! |
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| A not so successful night ambush from these Orcs. |
The next day, the heroes finally came to the quest location. It was a ruined castle with two watch towers. Jair changed into a bird to scout one of the towers while the Rogue named “Thirteen” scouted the other one. The druid returned with the information that there are goblins at the tower he scouted while Thirteen seemed to have wandered off. After a few moments, the group hatched a not-so-clever plan. The plan was to throw the halfling named “D” to fight the two goblins while the human Rogue “Jack Napier” will climb the tower to support the halfling. While the rest will charge through the front door and make things happen. They have no word yet on Thirteen so they just hoped that their companion was alright.
Upon
execution, Patches the Half-Orc threw the halfling and with the latter’s
awesome ninja/assassin's creed moves, he managed to latch on to the tower, Jack
Napier attempted to scale the tower but fell to the ground midway, aching.
The
other group charged in as planned and ran up the two towers, one group running
to help Dorroos while the other group charged into the other tower.
At
the back end of the ruins, Thirteen was out and about exploring the backrooms.
At
the front, the two groups managed to take out the goblin archers manning the
towers. Their strategy now is to link up with Thirteen, where ever he was.
At
the back end of the ruins, Thirteen opened a door and came face to face with
two Hobgoblins! Seeing his disadvantage, he ran through the halls, hopefully to
reach his comrades. He managed to enter a room and close the door behind him,
this new room turned out to be guarded by a Grick! Again, Thirteen made a run
to the next room.
By
this time, the other adventurers was just at the room next to Thirteen's. With
total disregard to safety, Darroos jumped into Grick's room Legolas-style and
found that one Hobgoblin was already inside the room with the Grick. The swift
Halfling managed to hit the Hoblin with an arrow. The Grick retaliated and
“attacked” Darroos. The other Mols came in to face these new foes. The
Half-Orcs El Chappo and Patches swinging their axes and the Human Rogue “Jack
Napier” slashing the foul Grick beast with his glowing magical sword. Seeing
the dire situation of his companions, Jair called upon the powers of the forest
and turned himself into a Bear to help.
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| The Grick attacking the halfling! |
At
the other room separated by a curtain was Thirteen, seeing a grape basket.
Enticing as the grapes appeared to be, he chose to go back and help fight the
Grick. The Grick was tough, and El Chappo decided to circle the monster from
the back side of the room. Unfortunately, the next room he entered was the
quarters of a goblin priest along with his henchmen.
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| Hmmm.....Grapes.... |
The
battle was hard, with Patches, the Bear and Jack holding off the Monster,
pulling out the unconscious Thirteen and letting him heal along with Darroos
while El Chappo had to fight the Goblin Priest and his goons.
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| This is one tough Grick! |
With
a mighty slash from his axe, Patches managed to inflict a fatal blow to the
foul beast. Pressing their advantage, they ran into the other room to find an
unconscious El Chappo surrounded by enemies.
Quickly they charged through the humanoids to circle around their beaten
comrade. After a few minutes of close quarter combat, the Mols managed to come
out triumphant!
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| Victolllyyyy!! |
After
searching the area, Patches ripped a small tendril from the Grick, intending to
use it as a necklace and in part to mock Darroos for the “attack” he suffered.
This
is where we ended for the day. Will make an update as soon as we finish the
scenario. :)








13 is awesome!
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